Wall Running

Wall Running
Talent: Climbing or Acrobatics Rank: 7
Strain: 2

The Adept runs up or across vertical surfaces or objects by making a Climbing or Acrobatics Test against the Climbing Difficulty of the surface being moved across, as determined by the gamemaster. On a Pathetic Result he slips and falls, possibly taking Falling damage.

When Wall Running, the Adept must end his movement on some sort of stable surface. If their turn ends and they have not reached such a surface, they fall, possibly taking Falling damage.

A character using Wall Running may move horizontally a number of HEXES equal to their Climbing/Acrobatics Rank (to a maximum equal to his Run Movement Rate) or vertically a number of HEXES equal to one-half their Climbing/Acrobatics Rank (to a maximum equal to his Run Movement Rate.

While Wall Running, a character is considered to be Running and all penalties apply.

NOTE: An encumbered character may not Wall Run.

Wall Running

In the Weave ZombiWan